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Action:
An opportunity to Bet, Call, Raise, Fold or Check.
All-In
: To push in the last of your chips while betting or calling.
Ante:
A required amount added by each player to start the pot at the
beginning of a poker hand. Hold'Em games use Blinds to get the
pot started.
Backdoor:
Getting strong cards on both the Turn _and_ the River to make
a hand. AKA Runner.
Bad
Beat: When an Underdog hand takes the pot.
Bankroll:
A player's table money, as opposed to the money that stays in
his wallet.
Belly
Buster: An inside straight.
Berry
Patch: An easy game. A good place for sharp players to
win money from less-sharp players.
Bet:
Placing a wager.
Big
Blind: The largest regular Blind in a game (Hold'Em).
Bitches:
Queens.
Blank:
A table card that doesn't help your hand.
Blind:
A forced bet (or partial bet) posted at the beginning of the hand
before the cards are dealt. Blinds are typically posted by players
to the immediate left of the button.
Blind
Game: A game in which Blinds are required.
Bluff:
To bet with a weak or busted hand, trying to force the other players
to fold.
Board:
The community cards --face-up-- in a Hold’Em game: includes
the Flop, the Turn, and the River cards.
Bottom
Pair: The lowest pair on the flop.
Broadway:
A Straight, Ace-high.
Bullets:
A pair of Aces.
Bump:
To Raise.
Burn:
To discard –usually face-down-- the top card off the deck.
Bust:
To go broke, run out of money.
Button(1):
A small disk placed to indicate who is the nominal dealer in Hold'Em
games.
Button(2):
The player who has the disk.
Buy-the-Pot:
To bluff with a large Bet, hoping the other players won't Call.
Buy-the-Button:
To Bet and/or Raise with the hope that players between
you and the Button fold. This would put you last in following
betting rounds.
Buy-In:
The money required to enter any game.
Call:
To match the current Bet.
Calling
Station: A weak player who calls a lot but rarely Raises
or Folds. Since these players end up shoveling a lot of money
into the pot without really challenging anyone they are good players
to have in a game.
Cap:
To make the last Raise permitted in a round of betting.
Capped:
Occurs when the maximum number of Raises in a given betting round
have been made.
Cards
Speak: The rule that states, rather obviously, that the
face value of a hand is the true value of the hand regardless
of what the player may have stated their value to be.
Case:
The last card of a certain rank remaining in the deck.
Catch:
To catch the cards is to receive the cards you want or
need to make a hand.
Center
Pot: The main pot in a poker hand, as opposed to any side
pots created when a player is All-In.
Check(1):
To pass on your right to open a betting round.
Check(2):
A Poker chip.
Check
Raise: To Raise late in a betting round after having Checked
earlier.
Chip:
Small, round, colored discs used instead of cash at the poker
table.
Coffeehouse:
To talk about the cards, usually with the intent of misleading
other players and influencing their betting decisions. Widely
considered bad form at the Poker table.
Community
Cards: The up-turned cards in the center of the table,
used by all players to form their hands.
Connector:
Hold’Em: a starting hand where the two cards are of consecutive
rank (QJ, J10, 98, etc).
Counterfeit:
To have your cards duplicated by the cards that have been flopped,
thereby making your hand worthless or of significantly less value.
Cowboys:
Kings.
Cripple:
To cripple the deck is to hold some or all of the cards that would
make the board cards valuable to other players.
Cut:
To split the deck.
Dead
Card: A card that is out of play and cannot be used.
Dead
Hand: A hand that is out of play and cannot be used.
Dead
Money: Chips that are placed in the pot and are thereby
not considered part of a player's bet.
Deal:
The process of distributing cards to the active players.
Deck(1):
52 cards used in all non-Joker Poker games including Stud, Hold'Em
and Omaha.
Deck(2):
52 cards plus a Joker, used in a variety of Poker variations.
Discards:
Cards that are discarded (mucked) from the player's hand in a
Draw Poker game in order to make room for replacements.
Dog:
Abbreviated form of Underdog.
Dominated
Hand: A hand that will almost certainly lose to a better
hand.
Door
Card: 7-Card Stud: the first face-up card dealt to each
player.
Down
To The Felt: To be broke, tapped out, chips all gone.
Down
cards: Cards that are dealt face down.
Draw
Poker: A form of Poker where players are permitted to discard
one or more cards from their hand and receive replacements
Draw:
The process of replacing cards in a Draw Poker game.
Draw
Dead: To build a hand that will not win because another
hand at the table already has you beat.
Drop:
See Fold.
Equity:
Your percentage of the pot based on the notion that if you've
got an 80% chance of winning a hand than 80% of the pot's value
is your equity. A bogus concept in Poker because in the end you
either win the pot or you do not.
Expectation(1):
The amount of you expect to gain on average by making a certain
play.
Expectation(2):
The amount you expect to gain in a specific time period.
Face
card: A card with a face on it: King, Queen, or Jack.
Family
Pot: A pot in which most or all of the players have Called
before the Flop.
Fast:
To play aggressively.
Fast
Company: Seasoned players who know their way around the
Poker scene.
Fifth
Street: The fifth card dealt in a hand of Stud poker.
Fish:
A weak player, one easily suckered into betting when he should
not.
Fishhooks:
Jacks.
Fixed
Limit: A betting structure wherein the amount of the bet
on each round is pre-set.
Flop:
The first three table cards dealt in Hold 'Em, face up.
Flush:
Five cards of the same suit.
Fold:
To muck your cards and withdraw from hand.
Forced
Bet: A mandatory bet used to start the first betting round,
typical in Stud games.
Fouled
Hand: A Dead hand.
Four
Of A Kind: Four cards of the same rank.
Fourth
Street(1): Stud: The fourth card, second up-card.
Fourth
Street(2): Hold'Em: The first table card after the flop
(AKA the Turn).
Full
House: A Poker hand built with Three-of-a-Kind plus a Pair.
Grinder:
A cautious player whose strategy is to win a little money each
day.
Gutshot:
A Straight missing an inside card.
Hand(1):
A player's cards.
Hand(2):
A single poker deal including the subsequent betting rounds.
Heads
Up: Two players competing for the pot, going one-on-one.
High:
The best hand.
High
Society: High denomination chips.
Hit:
When cards appear that help you you've been hit.
Hold
'Em: A variation of Poker in which each player is dealt
two cards face down. The player uses these cards in any desired
combination with five community (face up) cards to make the best
five card hand.
Hole:
Your private cards.
Hole
cards: A player's personal cards, dealt face down.
House:
The place or business hosting the Poker game.
Jackpot:
An exceptional bonus given to the loser of a hand when he loses
even though he holds a very good hand.
Joker:
A wild card used in high- and low-ball games.
Kicker:
Hold'Em: the highest unpaired card used to determine the winner
of otherwise tied Poker hands. Kickers are very important in Hold’Em.
Ladies:
Queens.
Live
Blind: A forced bet put in before any cards are dealt.
Live
Game: A game with much betting, AKA a 'loose' game.
Lock:
A hand sufficiently good to win at least part of the pot.
Lowball:
A form of Draw or Stud Poker game where the lowest hand wins.
Low
card: The lowest upcard in 7-Card Stud. The player holding
this card is required to bet.
Make:
To build a decent hand that has a shot at winning the pot.
Maniac:
An extremely loose and/or aggressive player, typically Raises
with little regard for the strength of the cards they hold.
Miscall:
An incorrect statement of the ranking of a hand.
Muck:
To discard.
No-Limit:
A game in which the player is allowed to wager any amount he has
in front of him.
Nuts:
The best possible hand, a sure winner.
Offsuit:
Hold'Em: cards of different suits, typically referring
to the opening two pocket cards.
Omaha:
A Flop game similar to Hold'Em.
On
Tilt: Erratic, emotional play resulting in bad decisions
and lost money.
Opener:
The player to make the first voluntary bet.
Out:
A card that will make your winning hand.
Outs:
Cards still in the deck that would improve a player's hand.
Overcard:
A pocket card higher than any card on the Board.
Overpair:
A pocket pair of higher rank than any card on the Board.
Pass:
Decline the opportunity to bet.
Pat:
To stand Pat in Draw Poker is to keep all your cards thereby drawing
none.
Pay
Off: To call a bet on a player who Represents a winning
hand. Generally only justified if the pot is sufficiently large.
Play
The Board: Use all five community cards --and none of your
own-- to make your hand.
Pocket:
Your private cards, those dealt face down.
Position(1):
A player's seat in relation to the blinds or the button.
Position(2):
The order of play in a betting round or deal.
Post:
To put in, usually referring to the Blinds.
Pot
Limit: A Poker game in which a player may bet up to the
amount of money in the pot.
Proposition
Bets: Side bets between players, unrelated to the outcome
of the current hand.
Quads:
Four of a kind.
Rabbits:
Weak players.
Rack:
A tray used by the dealer to hold chips and cards.
Rag:
A low card that has no apparent effect on the hand.
Ragged:
Table cards that do not appear to help anybody.
Railroad
Bible: A deck of playing cards.
Rainbow:
Table cards of varying suits such that no flush is possible.
Raise:
To increase on a prior wager.
Rake:
A percentage of the pot taken by the house.
Rank:
The numerical value of a card.
Represent:
To play as if you hold a certain hand.
Reraise:
To Raise on someone's Raise.
River:
The fifth, and final, community card. AKA fifth street.
Rock:
A tight --ultra-conservative-- player who only Raises on winning
hands. Generally considered an unskilled form of play because
such a player is very predictable.
Rock
Garden: A game full of Rocks. Rock Gardens are not very
much fun.
Rolled
Up: 7-Card Stud: Three-of-a-Kind dealt in the first three
cards.
Round:
A round of betting.
Rounder:
A tough, knowledgeable player who earns his living at the
poker table. Often refers to a skilled player who represents himself
as being rookie for the purpose of trapping and breaking the other
players.
Royal
Straight Flush: An Ace-high Straight Flush. AKA Royal Flush.
Runner:
A hand which was made only by catching both the Turn and River.
AKA Backdoor.
Scare
Card: A community card which stands a good chance of trashing
your hand.
Scoop:
High-Low games: to win both the high and the low portions
of a pot.
Second
Pair: To pair with the second highest card on the table.
Sell:
To under-Bet on strong cards in order to keep the other players
in the hand and their money flowing onto the table.
Semi-Bluff:
A bluff where the player actually has some chance of making the
winning hand.
Set:
Three-of-a-Kind where you have two in the Hole and the third is
on the Board.
7-Card
Stud: A Poker variant where each player is dealt seven
cards as follows: two down, then four up, and a final card down.
Short
Stack: A small number of chips compared to the other players.
Showdown:
The end of the hand where all remaining players show their
cards in order to determine the winning hand.
Shuffle:
Mixing the cards before beginning a hand, required in order to
break the ordering they had in the previous hand.
Side
Pot: A stand-alone pot created when one or more players
goes All-In.
Slow
Play: To hold a strong hand but play it weakly in order
to keep other players in the pot. This is what Rounders often
do.
Slow
Rolling: To slowly show-off the cards in a winning hand.
Considered quite antagonistic toward other players who will soon
want to inflict physical pain upon you if you keep doing it.
Small
Blind: The smallest, usually opening, Blind.
Snap
Off: To beat a bluffer or Coffehouser with finesse and
not necessarily with an especially powerful hand.
Soft:
Easy
South:
To Fold.
Spikes:
A Pair of Aces.
Splash
The Pot: To toss one's chips. Highly frowned upon because
it can be used as a way to hide the true value of money actually
wagered.
Split
Pot: A pot shared by players who finish with tied --equal
value-- hands.
Stack:
A player's Chips.
Straight:
Five cards of consecutive rank.
Straight
Flush: Five cards of consecutive rank, same suit.
Street:
Stud games: cards dealt on a particular round in stud games. The
fourth card is Fourth Street, etc.
Suit:
The four suits in a deck: Clubs and Spades, Diamonds and
Hearts.
Table
Stakes: Your money on the table, the only money available
to you in a given hand
Tap:
Betting the full amount of an opponent's stack thereby forcing
him to go All-In if he decides to Call the Bet.
Tell:
A gesture or mannerism that reveals your feelings about your hand.
Good players look for their opponent's Tell and will exploit it
ruthlessly in order to take their money.
Texas
Hold’Em: Also simply known as Hold’Em. The
Poker variant in which each player receives two hole cards at
the beginning of the hand. This is followed by five community
cards: a three-card Flop, then the Turn card and finally the River.
Tight:
A conservative, risk-adverse player.
Tilt:
See On Tilt.
Toke:
A small tip given to the dealer by the winner of a pot.
Top
Pair: To Pair with the highest table card.
Trips:
Three-of-a-Kind.
Turn:
The fourth community card. AKA fourth street.
Under
The Gun: The player who is required to act first in a betting
round.
Underdog:
When two hands go into a Showdown the Underdog is the one who
looks like he's got the slimmest chance of winning.
Upcards:
Cards that are dealt face up.
Wager(1):
To Raise or Bet.
Wager(2):
Chips used in a Bet or Raise
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