
Craps is without doubt
the game with the biggest 'buzz' in a land based casino - visit
Las Vegas and you'll see the Craps tables crowded 24 / 7.
These Craps Rules are brought to you courtesy of Winneronline.
Our Craps
Strategy, tells you how to make the most of your dice experience!

Introduction
It's the noisiest game
in the house and only spectator game in the casino that's worthy
of the name. Next to Blackjack it's got some of the best player
odds in the house and only Roulette has more betting options for
the player. It's the one and only Craps.
Picture your average Poker
game: stone faces, few words, cagey players and cut-throat action.
Craps, god bless it, is the complete opposite. Players yelling
bets, hangers-on pumped on the action, fellow bettors your companions
with the chips flying and the dice right behind them. It's not
just a game, it's the King of Dice.
And while it's true that
a smart player can step in with $100 and with a little luck walk
away minutes later with $10,000, it's also true that there are
more sucker bets than you can shake a stick at. Few games show
you the line between a smart bet and a bad one, inked right on
the felt for all to see. Strategy, opponents, long odds and smart
bets. Craps has it all.
Unfortunately Craps can
be pretty intimidating for the newcomer. There are such a large
number of betting options, special rules and exceptions that you'll
feel as if you'll never get a handle on it. Personally, I avoided
the Craps table for the longest time simply because it was so
noisy and confusing. But hang in there because the smarter you
play the easier it is. The trick is to take it one step at a time.
Basics
When you are rolling the
dice you are the "shooter". Your first toss in a round of Craps
is called the Come Out roll. If you roll a 7 or 11, you win and
the round is over before it started. If you roll a 2, 3, or 12
that's a Craps and you lose: again, it's over before it started.
Any other number becomes the Point. The purpose of the Come Out
roll is to set the Point, which can be any of 4, 5, 6, 8, 9 or
10. The Dealer places a puck marked "On" above the Point number
printed on the table.
Objective
The basic objective in
Craps is for the shooter to win by tossing the Point again before
he tosses a 7. That 7 is called Out 7 to differentiate it from
the 7 on the Come Out roll. If the Point is tossed, the shooter
and his fellow bettors win and the round is over. If the shooter
tosses Out 7, they lose and the round is over. If the toss is
neither the Point nor Out 7, the round continues and the dice
keep rolling.
Betting and payoff
Here's where life at the
Craps table can get complicated. There are an overwhelming number
of betting options and it'll make you dizzy trying to figure them
all out at once. Like I promised though, it's easy to play smart.
Let's talk about those smart bets first.
Pass bets
The typical -- and simplest
-- bet is called a Pass bet. It is placed on the Pass Line before
the Come Out roll. Assuming that the round goes past the Come
Out roll, you're betting on the chance that you'll roll the Point
again before you roll an Out 7. Pass bets win at even odds, 1:1.
Since any Pass bets are typically betting with the shooter, Pass
bettors are said to be betting "right", they're supporting the
shooter in his attempt to win.
To Win: win on the Come
Out roll if the dice show 7 or 11. Win on any subsequent roll
if you roll the Point.
To Lose: lose on the Come
Out roll if the dice are Craps (2, 3, or 12). Lose on any subsequent
roll if it's an Out 7.
Don't
Pass bets
A bet placed on the Don't
Pass line is basically the opposite of a Pass bet. Assuming that
the round goes past the Come Out roll, you're betting that the
shooter will roll Out 7 before making the Point. In other words,
you're betting against the shooter, which is why it's called a
"wrong" bet. Rest assured though, there is nothing wrong with
the odds on a Don't Pass bet.
To Win: win on the Come
Out roll if the dice show Craps (2, 3 or 12). Win on any subsequent
roll if it's an Out 7.
To Lose: lose on the Come
Out roll of 7 or 11. Lose on any subsequent roll if it's the Point.
Come/Don't Come bets
Come and Don't Come bets
are basically the same as Pass and Don't Pass except they are
placed while a round is in progress. They are designed for players
who join the game late. The same rules apply: win if the next
roll is 7 or 11, lose if it's Craps. Otherwise the roll becomes
the Come Point.
Odds bets
An Odds bet is a backup
bet on a Pass/Don't Pass/Come/Don't Come bet already on the table.
They're usually limited to two or three times (2x or 3x) the original
bet and pay off at true odds: the payoff truly reflects the probability
of the dice's roll and there's no additional house edge involved.
Unlike original Pass/Don't Pass/Come/Don't Come bets, unresolved
Odds bets can be removed from the table during play.
Pass Odds and Come Odds
pay 2:1 on a roll of 4 or 10, 3:2 on 5's and 9's, and 6:5 on 6's
and 8's.
Don't Pass Odds and Don't
Come Odds pay 1:2 on a roll of 4 or 10, 2:3 on 5's and 9's, 5:6
on 6's and 8's.
Other bets
Now for the rest of the
table, the Place Number bets and Proposition bets. Unfortunately
the odds against you here vary from mediocre to terrible which
is why savvy players ignore almost all of them. These bets are
mostly designed for players who either have money burning a hole
in their pocket or feel they have to bet on every little toss
of the dice. The price of such impatience and risk-taking is higher
house edges, sometimes dramatically higher.
A Place Number bet is where
you are betting that a particular number will roll before a 7
does, or vice versa. These include the Place, Buy, Lay and Lose
bets, the Big 6 and Big 8, and finally the Hard 4, Hard 6, Hard
8 and Hard 10.
The Proposition bets
are where you bet that the next roll will be a specific number.
These include the 2, 3, 7, 11, and 12 bets, the Any Craps bet,
the Field, Hop and Horn bets.
See, simple isn't it?
The best way to learn Craps, as with any other casino game is
to play for fun in a great UK casino. We recommend Littlewoods
Casino for this very purpose.

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